Rebecca Wang

Board Game for Blind & Visually Impaired Players

Overview

This is a ladder-climbing board game designed for blind and visually impaired players. Each square presents a problem-solving challenge, and the board is designed so players can navigate and play independently. With limited direct access to target users, our team combined semi-structured interviews and a site visit to Helen Keller Services (HKS) with online community content and academic research to understand how this community plays and learns.

  • My role: User research, research synthesis, game concept and accessibility design
  • Project type: Team project, User Experience Design, NYU
  • Timeline: Sep. 2026 - Oct. 2026
  • Status: Research complete; prototyping and playtesting in progress. Full case study coming soon.